Skyblock

Getting Started#

Skyblock islands

General#

Welcome to Skyblock! You start with a small island floating in the void - and from there, anything is possible. Grow it into a farming empire, a fishing operation, a mining fortune, or all three at once.

You never have to figure out what to do next on your own. From the moment you spawn, quests walk you through everything step by step:

  1. Follow your quests. Open them any time with /quests - your current quest always tells you exactly what to do next, and every completion pays out rewards.
  2. Build up your island. Chop, mine your cobblestone generator, and plant your first crops. Frank, your island's NPC, is your home base for upgrades and progress.
  3. Explore spawn. New players start out at spawn, where the shops, mines, and fishing areas open up one quest at a time. On your first join, pick Explore Spawn to start the tour or Build My Island to head home first. /is go always takes you back to your island.
  4. Pick your grind. Once the tutorial is done, the whole world is yours - farm for balance, fish for the codex, mine for gear, or push the leaderboards.

New areas unlock as you complete their quests, so if something seems locked, there's always a quest that opens it - check /quests and it will point the way.

Profiles#

Profiles are separate save slots that allow players to have multiple independent playthroughs on the server. Each profile has its own island, inventory, progression, permissions, and stats. This means progress made on one profile does not affect any others.

Players can create multiple profiles and switch between them at any time. This makes it possible to try different strategies, challenge runs, or playstyles without losing progress on an existing profile. You can purchase profile slots in the omnicoin shop at any time.

When a season reset occurs, any profile that participated in the competitive season is converted into a Casual Profile. This allows players to keep their builds and continue playing in a non-competitive environment. To participate in a new season and compete on leaderboards again, players must create a new Competitive Profile and start from the beginning.

Profiles give players flexibility in how they play, while also supporting both long-term worlds and fresh seasonal competition.

Reputation#

Each island profile will have its own reputation. Reputation items can be earned from slaying mobs and bosses in the mines, catching or killing fishing bosses in the fishing areas, or from completing quests. Reputation items will expire after a six hours and should be given to Frank before they're gone forever. Be sure to make note of this and trade in your reputation items when you get the chance before it is too late. Frank's task board also pays reputation for tasks you finish on your island.

Skills#

Skills level up automatically as you play - farming, mining, fishing, fighting and more. Every level strengthens passive abilities, and each skill unlocks a powerful mana ability at level 10. Open the menu with /skills to track your progress.

Tools#

Every profile gets a Pickaxe, Axe and Hoe and a Fishing Rod that grow with you all season. Shift-Right-Click a tool to upgrade it and unlock relic powers.

Configuration#

Much of the configuration can be found on the island menu. Open the menu by typing /is or /is menu. Its tabs hold the upgrades, generators, settings, permissions and biomes for your active profile and island. You can also open your island to visitors with island warps - create one with /is setwarp and anyone can drop by.

Quests#

Quests will act as the guiding path to lead player along their journey. By typing /quest or /quests, players can open the Quest GUI which lists each of their active quests. Finishing quests can earn players rewards such as tools, blocks, and weapons and can help players progress to new areas.

Fishing#

Fishing allows players to fish up a variety of different fish species as well as catch and defeat bosses. In addition to fishing, players can interact with the wilderness, finding a variety of different fishing arena mobs, each region hosting different ecosystems to seek out and explore.

Mining#

Mining allows players to explore the maze-like caverns of various different mines, with each mine segment sprouting their own biome, unique ecosystem, and custom mobs that inhabit their respective areas. Mine ores, fight mobs and bosses, and find your way through to reach deeper into the mines, unlocking better rewards as you travel further down.

Spawn#

Spawn is the central hub of the server, and it is where every new player starts. The Spawn Tutorial quests walk you around it and unlock its warps. Spawn is a key destination for accessing major features, services, and important systems. The Forge supports long-term progression through item upgrading and item restoration. Leaderboards highlight top-performing players across various categories, such as reputation, balance and voting. The Shops provide a consistent place to buy and sell useful items and materials, while Kits offer pre-arranged gear sets to help players prepare for different activities.

Spawn also contains Crates, where players can open rewards using keys earned through gameplay, and Parkour, which offers a skill-based movement challenge as a break from normal grinding.

Events#

Limited-time events bring their own activities and rewards. The Pumpkin Hunt runs through October 2026: find pumpkins hidden around spawn, the mines and the fishing areas and trade them for crate keys.

Economy#

We feature multiple ways to buy and sell items, giving players flexibility in how they participate in the economy. The Server Shop is the primary marketplace where you can purchase a wide variety of items organized into convenient categories. You can access the shop by visiting "the shop" at spawn or by using the /shop command.

Beyond the Server Shop, players can also trade through Chest Shops and the Auction House, offering even more options for buying, selling, and trading with other players.