Elite Enchants

General#

Elite is the entry tier of Custom Enchants: 36 enchantments covering early combat, tools, and the first fishing rod upgrades. A random Elite book costs 1,000 XP at the Enchanter.

The Enchants#

Enchant Max Level Applies To Effect
Aegis III Boots Chance to gain speed when taking fall damage
Allure III Swords Your attack pulls mobs towards you
Blind III Swords Chance to cause blindness when attacking
Bone Crusher III Swords, Axes Increases damage dealt to Skeletons
Bowmaster V Bow, Crossbow, Trident Multiplies damage against players wielding a sword when hit
Cleave VII Axes Damages players within a radius that grows with the enchant level
Convulse VI Boots Chance to throw your attackers into the air
Curse II Leggings Chance to give your enemy mining fatigue
Death Punch V Swords, Axes Increases damage dealt to Zombies
Decapitation III Swords, Axes Chance for an opponent's head to drop on death
Disappear IV Armor Chance to become invisible when low on health
Experience V Tools Chance to get more experience from ores
Extinguish III Leggings Chance to extinguish yourself when on fire
Featherweight III Swords, Axes Chance to get a burst of haste
Fire Hook III Fishing Rod Sets your hook on fire
Frozen III Chestplate Chance to slow your attacker when defending
Greatsword V Swords Multiplies damage against players wielding a bow when hit
Hunter IV Bow, Crossbow, Trident Increases damage dealt to passive mobs
Immolate III Swords, Axes Increases damage dealt to Spiders
Immolation III Swords Sets all mobs in a radius on fire
Inflame III Axes Sets all players in a radius on fire
Longbow IV Bow Greatly increases damage to enemy players holding a bow
Magnet III Swords Your attack pulls players towards you
Nightwalker III Swords Freezes mobs at night
Poisoned Hook III Fishing Rod Poisons your hook
Poseidon IV Trident Increases damage dealt with tridents
Ragdoll IV Armor Chance to be pushed back when getting hit
Safeguard III Chestplate Chance to gain damage resistance when defending
Sharpness Hook IX Fishing Rod Deal damage with your hook
Shockwave V Chestplate Chance to push back your attacker when your health is low
Slayer IV Swords, Axes Increases damage dealt to passive mobs
Snap III Fishing Rod Pulls the hooked target towards you
Spark III Trident Lights opponents on fire
Suspend III Swords Chance to deal no knockback to mobs
Virus III Bow, Crossbow, Trident Chance to poison the target
Ward IV Armor Chance to absorb enemy damage