Bomber

General#

The Bomber is a delivery system. It is slower than a normal zombie and slightly larger, and everything about it is built around getting close enough to detonate.

Stats#

Cost 2,400 gold
Rank None
Health 8 hearts
Melee damage 2
Movement Slow
Lives 2, then locked for 120 seconds
Available 120 seconds into the round

Ability: Detonate#

Costs 50 power, 3 second cooldown.

A countdown appears on your screen, then you explode. Anyone caught in the blast takes up to 12 damage, gains 10 radiation, and is thrown backward.

The blast also does real damage to barricades, which is often the better use of it.

Playing It#

Detonating does not kill you, so there is no reason to hold it. The two questions are whether you are close enough and whether the survivors have anywhere to be thrown.

Knockback is the underrated part. A Bomber that scatters a defensive line off a balcony or out of a doorway has done more for the zombie team than the damage number suggests, and the group is far easier to pick apart once they are separated.

Against a barricaded room, open with the blast on the barricade rather than the people. A hole plus a shove is usually the end of the position.