Weapons

General#

Nearly every weapon in Outbreak is found, not owned. A handful of cheap items can be bought in the pre-round Item Shop, but the real arsenal comes out of loot chests and the crafting menu once the round is running.

Guns almost never come loaded. Most spawn with only a few rounds in the magazine, so finding the right ammunition matters more than finding the gun.

The Categories#

Category What It Covers
Guns Seventeen firearms across pistols, SMGs, rifles, snipers and shotguns, plus the five ammunition types
Melee Weapons Four close-range weapons with limited durability and no ammo cost
Throwables The Grenade and the Molotov
Utility Items Bandage, Syringe, Radiation Tablet and Scanner
Weapon Skins Seventeen cosmetic finishes for every upgradeable weapon

Upgrading#

Every gun and every craftable melee weapon has its own permanent upgrade tree, bought in the lobby with parts collected during rounds. Upgrades follow the weapon, not the round, so a modified Glock-19 you loot in a future game is already better than the stock one.

Dropping Weapons#

Dropping a weapon asks for confirmation: press drop again within three seconds to actually let it go. That is deliberate, since throwing away the only rifle you have found is usually fatal.