General#
The M4 Carbine hits for 8 a round, more than any other 5.56mm weapon, and reloads in a second and a half, faster than any other rifle. It is also very accurate.
The balance is its ten-round magazine, the smallest of any automatic weapon in the game. You will reload constantly, which is exactly why its reload is so short.
Stats#
| Stat |
Value |
| Class |
Carbine |
| Ammunition |
5.56mm Rounds |
| Damage |
8 per projectile |
| Magazine |
10 |
| Rate of fire |
150 rounds/min |
| Reload |
1.5 seconds |
| Starting ammo |
3 of 10 |
| Accuracy |
0.03 spread (0.0105 aimed) |
| Scoped |
No |
| Barricade damage |
4 |
Getting One#
Not found in chests. The M4 Carbine is sold in the Item Shop for 200 gold and requires Platinum rank. There is no recipe for it.
Modifications#
Bought in the lobby with parts, at the Upgrades NPC or with /upgrades. Tiers must be bought in order. See Weapon Upgrades for how parts are collected.
High Powered#
| Tier |
Damage |
Cost |
| Stock |
8 |
|
| 1 |
8.4 |
9 Metal Components, 5 Adhesive, 2 Weapon Mods |
| 2 |
8.8 |
17 Metal Components, 9 Adhesive, 4 Weapon Mods |
| 3 |
9.2 |
25 Metal Components, 14 Adhesive, 6 Weapon Mods |
Extended Mag#
| Tier |
Magazine |
Cost |
| Stock |
10 |
|
| 1 |
12 |
9 Metal Components, 11 Plastic Components |
| 2 |
13 |
13 Metal Components, 16 Plastic Components, 2 Rubber Parts |
| 3 |
14 |
17 Metal Components, 21 Plastic Components, 5 Rubber Parts |
| 4 |
16 |
22 Metal Components, 28 Plastic Components, 8 Rubber Parts |
| 5 |
18 |
28 Metal Components, 36 Plastic Components, 12 Rubber Parts |
Fast Reload#
| Tier |
Reload |
Cost |
| Stock |
1.5s |
|
| 1 |
1.38s |
9 Metal Components, 6 Rubber Parts |
| 2 |
1.26s |
14 Metal Components, 4 Plastic Components, 9 Rubber Parts |
| 3 |
1.14s |
19 Metal Components, 9 Plastic Components, 13 Rubber Parts |
| 4 |
1.02s |
26 Metal Components, 14 Plastic Components, 19 Rubber Parts |
| 5 |
0.9s |
34 Metal Components, 19 Plastic Components, 25 Rubber Parts |
Quick Fire#
| Tier |
Rate of fire |
Cost |
| Stock |
150 rounds/min |
|
| 1 |
167 rounds/min |
9 Metal Components, 4 Adhesive, 2 Weapon Mods |
| 2 |
188 rounds/min |
16 Metal Components, 4 Plastic Components, 7 Adhesive, 3 Weapon Mods |
| 3 |
214 rounds/min |
24 Metal Components, 7 Plastic Components, 11 Adhesive, 5 Weapon Mods |
Ammo Bag#
| Tier |
Starting ammo |
Cost |
| Stock |
3 of 10 |
|
| 1 |
5 of 10 |
8 Metal Components, 4 Plastic Components, 2 Rubber Parts |
| 2 |
7 of 10 |
15 Metal Components, 8 Plastic Components, 4 Rubber Parts |
| 3 |
9 of 10 |
21 Metal Components, 12 Plastic Components, 6 Rubber Parts |
| 4 |
10 of 10 |
28 Metal Components, 16 Plastic Components, 8 Rubber Parts |
| 5 |
10 of 10 (no change) |
35 Metal Components, 20 Plastic Components, 11 Rubber Parts |
Precision Sights#
| Tier |
Spread |
Cost |
| Stock |
0.03 |
|
| 1 |
12% tighter (0.0264) |
11 Metal Components, 4 Adhesive, 2 Weapon Mods |
| 2 |
24% tighter (0.0228) |
20 Metal Components, 10 Plastic Components, 6 Adhesive, 3 Weapon Mods |
| 3 |
36% tighter (0.0192) |
28 Metal Components, 13 Plastic Components, 8 Adhesive, 5 Weapon Mods |
| 4 |
45% tighter (0.0165) |
36 Metal Components, 17 Plastic Components, 11 Adhesive, 8 Weapon Mods |
Fully Upgraded#
| Stat |
Stock |
Maxed |
| Damage |
8 |
9.2 |
| Magazine |
10 |
18 |
| Reload |
1.5s |
0.9s |
| Rate of fire |
150 rounds/min |
214 rounds/min |
| Starting ammo |
3 of 10 |
10 of 10 |
| Spread |
0.03 |
0.0165 |
Total parts to max every line on this weapon:
| Part |
Total |
| Metal Components |
493 |
| Plastic Components |
269 |
| Rubber Parts |
130 |
| Adhesive |
79 |
| Weapon Mods |
40 |
Extended Mag is the obvious first purchase and fixes the weapon's only real flaw. As a guaranteed purchase rather than a loot gamble, this is one of the safest weapons in the game to invest parts into.