FAMAS

General#

The FAMAS fires the longest burst of any rifle, three rounds at 6 apiece, so every trigger pull that fully connects is 18 damage. Twenty-five rounds gives you eight bursts.

It is the middle option in the 5.56mm family: less raw output than the Galil, less accuracy than the Scar-L, but the best damage per individual trigger pull of the three.

Stats#

Stat Value
Class Assault Rifle
Ammunition 5.56mm Rounds
Damage 6 per projectile
Magazine 25
Rate of fire 86 bursts/min, 3-round burst (258 rounds/min)
Reload 2.75 seconds
Starting ammo 5 of 25
Accuracy 0.05 spread (0.02 aimed)
Scoped No
Barricade damage 3

Getting One#

This gun cannot be bought or crafted. Chests are the only source. Rare in common chests and one of the most likely guns in a Legendary chest.

Chance within the weapon category of each chest tier:

Common Chest Rare Chest Legendary Chest
1.4% 4.1% 6.5%

Modifications#

Bought in the lobby with parts, at the Upgrades NPC or with /upgrades. Tiers must be bought in order. See Weapon Upgrades for how parts are collected.

High Powered#

Tier Damage Cost
Stock 6
1 6.48 7 Metal Components, 4 Adhesive, 2 Weapon Mods
2 6.96 14 Metal Components, 7 Adhesive, 3 Weapon Mods
3 7.44 21 Metal Components, 11 Adhesive, 5 Weapon Mods

Extended Mag#

Tier Magazine Cost
Stock 25
1 28 7 Metal Components, 11 Plastic Components
2 31 11 Metal Components, 15 Plastic Components, 2 Rubber Parts
3 34 15 Metal Components, 20 Plastic Components, 4 Rubber Parts
4 37 20 Metal Components, 26 Plastic Components, 7 Rubber Parts
5 40 25 Metal Components, 33 Plastic Components, 11 Rubber Parts

Fast Reload#

Tier Reload Cost
Stock 2.75s
1 2.53s 7 Metal Components, 5 Rubber Parts
2 2.31s 12 Metal Components, 3 Plastic Components, 7 Rubber Parts
3 2.09s 16 Metal Components, 7 Plastic Components, 10 Rubber Parts
4 1.9s 21 Metal Components, 11 Plastic Components, 16 Rubber Parts
5 1.71s 27 Metal Components, 16 Plastic Components, 21 Rubber Parts

Quick Fire#

Tier Rate of fire Cost
Stock 86 bursts/min
1 95 bursts/min 7 Metal Components, 3 Adhesive, 2 Weapon Mods
2 107 bursts/min 14 Metal Components, 3 Plastic Components, 6 Adhesive, 3 Weapon Mods
3 122 bursts/min 21 Metal Components, 6 Plastic Components, 9 Adhesive, 5 Weapon Mods

Ammo Bag#

Tier Starting ammo Cost
Stock 5 of 25
1 9 of 25 7 Metal Components, 4 Plastic Components, 2 Rubber Parts
2 13 of 25 13 Metal Components, 7 Plastic Components, 3 Rubber Parts
3 16 of 25 19 Metal Components, 11 Plastic Components, 5 Rubber Parts
4 20 of 25 25 Metal Components, 15 Plastic Components, 8 Rubber Parts
5 25 of 25 31 Metal Components, 20 Plastic Components, 10 Rubber Parts

Precision Sights#

Tier Spread Cost
Stock 0.05
1 10% tighter (0.045) 9 Metal Components, 3 Adhesive, 2 Weapon Mods
2 20% tighter (0.04) 17 Metal Components, 9 Plastic Components, 4 Adhesive, 3 Weapon Mods
3 30% tighter (0.035) 24 Metal Components, 12 Plastic Components, 6 Adhesive, 5 Weapon Mods
4 40% tighter (0.03) 31 Metal Components, 15 Plastic Components, 9 Adhesive, 7 Weapon Mods

Fully Upgraded#

Stat Stock Maxed
Damage 6 7.44
Magazine 25 40
Reload 2.75s 1.71s
Rate of fire 86 bursts/min 122 bursts/min
Starting ammo 5 of 25 25 of 25
Spread 0.05 0.03

Total parts to max every line on this weapon:

Part Total
Metal Components 421
Plastic Components 244
Rubber Parts 111
Adhesive 62
Weapon Mods 37

High Powered is the standout, because it multiplies across all three rounds of every burst. Extended Mag adds whole bursts rather than odd rounds, which is worth more than the raw number suggests.