Beretta

General#

The Beretta is the best of the two pistols and one of the more common finds in an ordinary chest. It out-damages and out-shoots the Glock-19, giving up only perfect accuracy, and it feeds on the most abundant ammunition in the game.

It will not carry you through a late-round rush, but a Beretta in the first two minutes is often the difference between looting comfortably and hiding in a cupboard.

Stats#

Stat Value
Class Pistol
Ammunition 9mm Rounds
Damage 3.5 per projectile
Magazine 15
Rate of fire 171 rounds/min
Reload 1.9 seconds
Starting ammo 3 of 15
Accuracy 0.02 spread (0.007 aimed)
Scoped No
Barricade damage 2

Getting One#

Common in ordinary chests and one of the more likely weapon rolls at that tier. It cannot be bought or crafted, so chests are the only source.

Chance within the weapon category of each chest tier:

Common Chest Rare Chest Legendary Chest
2.9% 2.4% 1.8%

Modifications#

Bought in the lobby with parts, at the Upgrades NPC or with /upgrades. Tiers must be bought in order. See Weapon Upgrades for how parts are collected.

High Powered#

Tier Damage Cost
Stock 3.5
1 3.85 6 Metal Components, 3 Adhesive, 1 Weapon Mod
2 4.2 12 Metal Components, 6 Adhesive, 2 Weapon Mods
3 4.55 18 Metal Components, 9 Adhesive, 4 Weapon Mods

Extended Mag#

Tier Magazine Cost
Stock 15
1 18 6 Metal Components, 10 Plastic Components
2 20 10 Metal Components, 14 Plastic Components, 2 Rubber Parts
3 22 14 Metal Components, 18 Plastic Components, 4 Rubber Parts
4 24 18 Metal Components, 24 Plastic Components, 7 Rubber Parts
5 26 22 Metal Components, 30 Plastic Components, 11 Rubber Parts

Fast Reload#

Tier Reload Cost
Stock 1.9s
1 1.75s 6 Metal Components, 4 Rubber Parts
2 1.6s 10 Metal Components, 3 Plastic Components, 6 Rubber Parts
3 1.44s 13 Metal Components, 6 Plastic Components, 9 Rubber Parts
4 1.31s 18 Metal Components, 10 Plastic Components, 14 Rubber Parts
5 1.18s 23 Metal Components, 14 Plastic Components, 18 Rubber Parts

Quick Fire#

Tier Rate of fire Cost
Stock 171 rounds/min
1 195 rounds/min 6 Metal Components, 2 Adhesive, 1 Weapon Mod
2 223 rounds/min 12 Metal Components, 3 Plastic Components, 5 Adhesive, 2 Weapon Mods
3 260 rounds/min 18 Metal Components, 5 Plastic Components, 8 Adhesive, 4 Weapon Mods

Ammo Bag#

Tier Starting ammo Cost
Stock 3 of 15
1 5 of 15 6 Metal Components, 3 Plastic Components, 1 Rubber Part
2 7 of 15 12 Metal Components, 6 Plastic Components, 3 Rubber Parts
3 10 of 15 17 Metal Components, 9 Plastic Components, 5 Rubber Parts
4 12 of 15 22 Metal Components, 13 Plastic Components, 7 Rubber Parts
5 15 of 15 28 Metal Components, 18 Plastic Components, 9 Rubber Parts

Precision Sights#

Tier Spread Cost
Stock 0.02
1 10% tighter (0.018) 8 Metal Components, 3 Adhesive, 1 Weapon Mod
2 20% tighter (0.016) 16 Metal Components, 8 Plastic Components, 4 Adhesive, 2 Weapon Mods
3 30% tighter (0.014) 22 Metal Components, 11 Plastic Components, 5 Adhesive, 4 Weapon Mods
4 40% tighter (0.012) 28 Metal Components, 14 Plastic Components, 8 Adhesive, 6 Weapon Mods

Fully Upgraded#

Stat Stock Maxed
Damage 3.5 4.55
Magazine 15 26
Reload 1.9s 1.18s
Rate of fire 171 rounds/min 260 rounds/min
Starting ammo 3 of 15 15 of 15
Spread 0.02 0.012

Total parts to max every line on this weapon:

Part Total
Metal Components 371
Plastic Components 219
Rubber Parts 100
Adhesive 53
Weapon Mods 27

Extended Mag is unusually generous here, nearly doubling a magazine that was already the largest of any pistol. Combined with cheap 9mm, a maxed Beretta stays useful far longer into a round than its damage suggests.