Remington 1900

General#

The Remington 1900 is the Stevens 94 with a second chance. Two shells at 9 damage across 10 pellets each, fired back to back faster than any other shotgun, which is 180 damage in about a second if both connect.

Against a group of zombies pushing a doorway, two barrels is often exactly enough where one is not.

Stats#

Stat Value
Class Shotgun
Ammunition 12 Gauge Shells
Damage 9 per projectile, 10 projectiles per shot (90 on a full hit)
Magazine 2
Rate of fire 67 rounds/min
Reload 1.9 seconds (per shell)
Starting ammo 0 of 2
Accuracy 0.17 spread (0.102 aimed)
Scoped No
Barricade damage 4

It arrives completely empty. Reloading is shell by shell.

Getting One#

This gun cannot be bought or crafted. Chests are the only source.

Chance within the weapon category of each chest tier:

Common Chest Rare Chest Legendary Chest
1.7% 2.9% 3.5%

Modifications#

Bought in the lobby with parts, at the Upgrades NPC or with /upgrades. Tiers must be bought in order. See Weapon Upgrades for how parts are collected.

High Powered#

Tier Damage Cost
Stock 9 (90 full hit)
1 9.45 (94.5 full hit) 9 Metal Components, 5 Adhesive, 2 Weapon Mods
2 9.9 (99 full hit) 17 Metal Components, 9 Adhesive, 4 Weapon Mods
3 10.35 (103.5 full hit) 25 Metal Components, 13 Adhesive, 6 Weapon Mods

Fast Reload#

Tier Reload Cost
Stock 1.9s
1 1.79s 9 Metal Components, 6 Rubber Parts
2 1.67s 14 Metal Components, 4 Plastic Components, 9 Rubber Parts
3 1.56s 18 Metal Components, 9 Plastic Components, 13 Rubber Parts
4 1.44s 24 Metal Components, 13 Plastic Components, 19 Rubber Parts
5 1.33s 31 Metal Components, 19 Plastic Components, 25 Rubber Parts

Quick Fire#

Tier Rate of fire Cost
Stock 67 rounds/min
1 72 rounds/min 9 Metal Components, 5 Adhesive, 2 Weapon Mods
2 81 rounds/min 17 Metal Components, 5 Plastic Components, 8 Adhesive, 3 Weapon Mods
3 93 rounds/min 25 Metal Components, 7 Plastic Components, 12 Adhesive, 5 Weapon Mods

Ammo Bag#

Tier Starting ammo Cost
Stock 0 of 2
1 1 of 2 10 Metal Components, 5 Plastic Components, 3 Rubber Parts
2 2 of 2 18 Metal Components, 10 Plastic Components, 5 Rubber Parts
3 2 of 2 (no change) 22 Metal Components, 12 Plastic Components, 6 Rubber Parts
4 2 of 2 (no change) 29 Metal Components, 16 Plastic Components, 8 Rubber Parts
5 2 of 2 (no change) 36 Metal Components, 20 Plastic Components, 11 Rubber Parts

Precision Sights#

Tier Spread Cost
Stock 0.17
1 12% tighter (0.1496) 11 Metal Components, 4 Adhesive, 2 Weapon Mods
2 24% tighter (0.1292) 20 Metal Components, 10 Plastic Components, 6 Adhesive, 3 Weapon Mods
3 35% tighter (0.1105) 28 Metal Components, 13 Plastic Components, 8 Adhesive, 5 Weapon Mods
4 45% tighter (0.0935) 36 Metal Components, 17 Plastic Components, 11 Adhesive, 7 Weapon Mods

Fully Upgraded#

Stat Stock Maxed
Damage 9 (90) 10.35 (103.5)
Reload 1.9s 1.33s
Rate of fire 67 rounds/min 93 rounds/min
Starting ammo 0 of 2 2 of 2
Spread 0.17 0.0935

Total parts to max every line on this weapon:

Part Total
Metal Components 408
Plastic Components 160
Rubber Parts 105
Adhesive 81
Weapon Mods 39

Like the Stevens 94 it has no Extended Mag line. Fast Reload is the priority, since the whole weapon is two shots and a reload, and High Powered multiplies across twenty pellets.