Captain
General#
The Captain is the only class that adds bodies to the map. Its summons are fast, fragile and relentless, and they are very good at making a survivor waste an entire magazine on something that is not you.
Stats#
| Cost | 3,600 gold |
| Rank | None |
| Health | 8 hearts |
| Melee damage | 2 |
| Lives | 2, then locked for 90 seconds |
| Available | 120 seconds into the round |
Ability: Summon#
Costs 30 power, 10 second cooldown.
Spawns a minion that hunts the nearest survivor on its own. You can have four out at once, and the ten second cooldown means building a full pack takes half a minute.
Each minion has:
- 5 hearts of health
- 1 damage per hit
- Roughly three times a normal zombie's walking speed
- A tracking range of 64 blocks, so it will find survivors across most of a floor
Playing It#
At 30 power the ability is cheap, and the real limit is the ten second cooldown. Start summoning early: a Captain who walks into a fight with four minions already out is a genuine problem, while one who arrives empty is just a Normal zombie for the next thirty seconds.
Minions do not infect, they whittle. Their job is to occupy attention and burn ammunition so that you can land the hits that matter, and to keep a defended room busy while you work on the barricade.