Katana

General#

The Katana is the top of the melee ladder. Six damage a swing kills most zombie classes in three hits and the Hellhound in two, and its 25 durability is the longest of any melee weapon.

It is also the only melee weapon a Butcher can roll that genuinely threatens a group, though at a 2 percent chance.

Stats#

Stat Value
Damage 6 per swing
Durability 25 hits
Barricade damage 0

Only hits on zombies consume durability. Swinging at blocks and barricades is free, though melee weapons do no barricade damage either way.

Getting One#

Rare in common chests and one of the most likely weapon rolls in a Legendary chest. Craftable from 1 Stick and 3 Blades, and sold in the Item Shop for 500 gold, the most expensive item on the board.

Chance within the weapon category of each chest tier:

Common Chest Rare Chest Legendary Chest
2.9% 5.9% 6.5%

Modifications#

Bought in the lobby with parts, at the Upgrades NPC or with /upgrades. Tiers must be bought in order. See Weapon Upgrades for how parts are collected.

Sharpened#

Tier Damage Cost
Stock 6 per swing
1 6.6 per swing 6 Metal Components, 2 Adhesive, 1 Weapon Mod
2 7.2 per swing 12 Metal Components, 4 Adhesive, 2 Weapon Mods
3 7.8 per swing 18 Metal Components, 7 Adhesive, 3 Weapon Mods

Reinforced#

Tier Durability Cost
Stock 25 hits
1 35 hits 5 Metal Components, 2 Adhesive
2 45 hits 10 Metal Components, 1 Rubber Part, 4 Adhesive
3 55 hits 16 Metal Components, 3 Rubber Parts, 6 Adhesive

Lightweight#

Tier Hunger drain Cost
Stock Full drain
1 10% less 3 Plastic Components, 5 Rubber Parts
2 20% less 2 Metal Components, 6 Plastic Components, 9 Rubber Parts
3 30% less 5 Metal Components, 10 Plastic Components, 14 Rubber Parts

Fully Upgraded#

Stat Stock Maxed
Damage 6 7.8
Durability 25 hits 55 hits
Hunger drain Full 30% less

Total parts to max every line on this weapon:

Part Total
Metal Components 74
Plastic Components 19
Rubber Parts 32
Adhesive 25
Weapon Mods 6

Reinforced more than doubles the Katana's lifespan, which is usually worth more than the extra damage from Sharpened: a Katana that breaks mid-fight is worth nothing, and melee weapons cannot be repaired.